mpl_visual_context.patheffects.Affine

class mpl_visual_context.patheffects.Affine(affine=None)

PathEffect to apply affine trasnform the path. Note that this is applied before the affine of the path (this was intended to transform the text path)

Methods

draw_path

rotate_deg

scale

skew_deg

translate

__init__(affine=None)

Methods

__init__([affine])

draw_path(renderer, gc, tpath, affine, rgbFace)

rotate_deg(degrees)

scale(sx[, sy])

skew_deg(xShear, yShear)

translate(tx, ty)